Sunday, August 28, 2011


Junze - Model and rig "Gus", the daring yet corki little boy. Solve technical issues involving Gus(ex. His scarf, head flaps, and belly jiggle all properly reacting to wind and gravity).
- Animate Gus

Amanda - Model props and set dressing. Perform 2D animation tests to decide which props will sell to the audience without having to model. Animate final scene and begin shading and lighting lamp post, flag, etc...
- Animate Gus

Stephanie(Outside of Class) - begin shading and lighting snow, rock, and Gus.

John - Perform layout with simple rig and temporary models. Break down the story into groups to decide which models are needed for which scenes.
- Animate Gus

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