Tuesday, November 6, 2012

LightRig for Opening Shots (shot1-13)

Hey Guys:
The light rig for opening shots are already exported into the address: assets/lights/09.0_lights/09.0_lights.proj
There are two files,  one for the environment, one for Gus. which are:
shot09_EnvLightRig.ma
shot09_GusLightRig.ma

So to use the Light Rig, just import those two files into your lighting shot.
and here is the light link information:

shot09_EnvLightRig.ma:
 1.RenderManEnvLight1             linked to all the objects   used for emit Diffuse
 2.RenderManEnvLight2             linked to all the objects   used for emit Spec
 3.skyLight              linked only to the sky plane   used for light up the sky image plane
 4.groudKeyBlueLight/groudKeyYellowLight        linked to the cliff   used for light up the snow cliff, both only emit diffuse, and only yellow one have shadow
 5.groundKeySpecLight   linked to the cliff   used for light up the spec component of the snow, only emit spec
 6.groundAdditionalKeyLight   linked to the cliff   used for add additional brightness to foreground in order to create sense to depth and layer for shot09(you may not need this light in your shot, if not, just hide it)


shot09_GusLightRig.ma:
 1.gusKeyLight             linked to gus/sled  
 2.gusKeySpecLight             linked to gus/sled   give the charactor a soft spec highlight instead of a round spec highlight (thats why i used area light instead of spot light)
 3.gusFillLight              linked to gus/sled   used for light up the sky image plane
 4.gusBackLight        linked to gus/sled  you may need to move this light for your own shot
 5.gusBackSpec   linked to gus/sled  give Gus a soft spec highlight on the back side of the helmet. you may not need this light in your shot.
 6.gusBounce   linked to gus/sled but UNLINKED from the eyes

I putted the rigs into shot03 for a test, and here is the rendered image:




























this is a rendered frame form shot9, which can be taken as the color reference.


You can see, it doesn't really match the shot but it still gives you a OK start for lighting.


Hope this helps! and just ask me if you have any question about the rig : )




 


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